Cleric/Warlord Hybrid



Ability Score Mod Mod + 1/2 Level
STR 22 +6 +13
CON 11 0 +7
DEX 17 +3 +10
INT 9 -1 +6
WIS 14 +2 +9
CHA 22 +6 +13

Trained skills

Athletics 15 Religion 13 Heal 15 Intimidate 18


AC 32 Fort 30 Reflex 27 Will 32


  • Battle Awareness: Once per encounter, whenever an enemy that is adjacent to you shifts or makes an attack that does not include you as a target, you can make a melee basic attack against that enemy as an immediate interrupt.
  • Stout Shield: Shield bonus also applies to Fortitude.
  • Harlequin Style: Brash Assault (warlord) – Against the target of this exploit, gain a +6 bonus to defenses until the start of your next turn.
  • Hammering Iron: Push target after an opportunity attack when using hammer.
  • Weapon Expetise (Hammer): Gain bonus to attack rolls with hammers.
  • Elsir Hammer Student: When attacking with a one-handed hammer or a one-handed pick and you have proficiency with that weapon, you can target enemy’s Reflex instead of AC.
  • Fight On: Gain one additional use of Inspiring Word as an encounter power.
  • Paragon Defenses: +1 to Fortitude, Reflex and Will.
  • Chainmail Agility: Ignore speed penalty for chainmail.


  • Radiant Warhammer +3


  • Imposter’s Crysteel Armor +4
  • Hammer Shield
  • Helm of Battle


At-Will Powers
Recovery Strike Brash Assault
Encounter Powers
Healing Word Inspiring Word Focus of Cascading Power
Join the Crowd Bolstering Insight Battle Cry
Shake It Off Bastion of Health
Daily Powers
Hallowed Advance Divine Power Bravura Charge
Defensive Rally Battle Favor


Midkemia Rhaas2